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Q: How to fix "A field initializer cannot reference the nonstatic field, method, or property" i'm a newbie in C# and i'm really stuck in a point, i've tried some ways but nothing works... Here is my code: public class Calculator { public static void Main() { float a = 0; float b = 0; int c = 0; int x = 0; float boh = 0; float bohoh = 0; Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } } Error 1 'a' is a field but is used like a method Error 2 'b' is a field but is used like a method Error 3 The name 'c' does not exist in the current context Error 4 'x' does not exist in the current context Error 5 'boh' does not exist in the current context Error 6 'bohoh' does not exist in the current context A: In the main method, variables a, b, c, x, boh and bohoh are not visible. You have to initialize them in the method and make them static: public class Calculator { private static float a, b, c, x, boh, bohoh; public static void Main() { Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } } The fields are only accessible inside the class. A: Change all the fields to class variables and initialize them inside your Main method as you have seen in your error messages. //fields declaration float a = 0; float b = 0; int c = 0; int x = 0; float boh = 0; float bohoh = 0; public static void Main() { Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } This will fix your compilation errors. A: Use static variables if you want to use them within the class. private static float a, b, c, x, boh, bohoh; public static void Main() { Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } OR use public static void Main() { static float a, b, c, x, boh, bohoh; Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } OR you can create a constructor. public class Calculator { public float a; public float b; public int c; public int x; public float boh; public float bohoh; public Calculator() { Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } static void Main() { Calculator calc = new Calculator(); } } OR use only this class fields instead of a constructor. public class Calculator { public static float a; public static float b; public static int c; public static int x; public static float boh; public static float bohoh; static void Main() { Console.WriteLine("Enter the first Number"); a = Convert.ToSingle(Console.ReadLine()); Console.WriteLine("Enter the second Number"); b = Convert.ToSingle(Console.ReadLine()); boh = Math.Sqrt(a); bohoh = Math.Pow(b, b); Console.WriteLine("the result = " + bohoh); } }