#ifndef Z_OBJ_WIRE_FENCE_H
#define Z_OBJ_WIRE_FENCE_H
#include
struct Object;
struct ObjWireFence {
Object* obj;
u16 wireId;
s16 xOffset;
s16 yOffset;
/* 0x10: objId */
s16 xTiles;
/* 0x20: objId */
s16 yTiles;
/* 0x30: objId */
u8 dir;
void (*Action) (struct ObjWireFence* fence, bool8 reverse);
};
void Z_CallObjWireFenceAction(struct Object* obj, struct ObjWireFence* fence, u16 wireId, u8 dir, bool8 reverse);
#endif /* Z_OBJ_WIRE_FENCE_H */